The winning videos included research on economic stressors, language processing in bilingual speakers, interactive learning, ...
Gayle Anderson previews the new California Science Center exhibition Mummies of the World. Explore more than 30-naturally and intentionally preserved human and animal mummies from ancient Egypt, South ...
Traditional virtual engagement often forces patients into a corporate mould – a 60-minute, high-pressure web meeting where the loudest voice dominates and key insights are lost to language or time ...
An interactive game, developed by the Horizon 2020 REST-COAST project, places the users at the heart of large-scale coastal ...
Google Gemini for Education brings free AI tools to every classroom. Learn about LearnLM, Gems, Classroom integration, ...
If you're looking for relaxing titles to enjoy each moment, check out these ten adventure games that reward slow, thoughtful ...
New work from Georgia Tech is showing how a simple glass of wine can serve as a powerful gateway for understanding advanced research and technologies. The project, inspired by an Atlanta Science ...
Veteran teacher Jen Roberts explains why generative tools are more than just a platform for cheating—they’re a way to make ...
With a $755,000 grant from the nonprofit Proof Positive, the play2PREVENT Lab at Dartmouth College is leveraging behavioral science to build “serious games” for youth on the autism spectrum.
Graduate students turned tabletop role playing games into tools for science communication.
NemoVideo has officially launched the industry's first AI-powered Pro Video Editing Agent, designed to turn viral video creation from a game of chance into a repeatable, data-driven process. Unlike ...
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